Computers won’t replace teachers all at once. It’s hard to describe, but it will happen slowly in a thousand little ways. Here’s an example of one of them.
H/T Venturebeat
With Osmo Masterpiece, the child can snap a picture of anything or anyone. Then you attach Osmo’s reflective mirror to the iPad and activate an app that taps into Osmo’s artificial intelligence technology. The app uses computer vision to analyze the scene and produce a rough sketch of the object you have photographed. It lays out the important lines that you could use to create a drawing of that image.
Then the kid can set a piece of paper in front of the iPad and trace the lines that Osmo suggests on the image on the iPad screen. The mirror enables the iPad’s camera to capture the movement of the child’s writing instrument and translate it into the image so you can see lines being drawn on the screen. Those lines are guided by the child’s own hand movements. It’s a lot like line-by-line tracing, but instead of tracing something underneath a sheet of paper, the child writes on the paper and looks at the lines on the iPad screen.
Notice what is happening here. These folks did not create a machine that can teach someone to draw. Instead they used an existing platform (a tablet) with some clever software to make it happen. This is why things are changing so fast, the innovation is in the software, not hardware. Obviously this doesn’t teach you how to draw completely, but it does provide feedback and helps improve skills. That’s a great learning tool.
Here’s a video showing how it works.
Very very cool!
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